My rating: 5 of 5 stars
Previous Review of City of Storms
Previous Review of City of Wolves
Previous Review of City of Keys
The final installment of four (4) for what is now one of my favorite fantasy series. Alexei and Malach were forced (aka teleported) into the desert of the Southern Continent where the Masdar League is organized into seven (7) emirates with a passing familiarity to the society that emerged in the Arabian Peninsula. This new venue enabled Kat Ross to continue with one of my favorite elements of the series … the world building … which was so good I didn’t want the story to end yet. Now far from home and separated from their allies, Alexei and Malach form an uneasy truce to rescue Malahc’s daughter Rachel from powerful renegade mage (nihilism) Balaur. Along the way we see a remarkable transformation of both men. Meanwhile Kasia, Dantarion, Nikola and Nataya team up with the surviving witches and a few mages to take a slow boat to their rescue. Every now and then we also check in with Mikhail and Morvana back home just for fun (and I did enjoy the developing relationship there a lot).
Of course, Balaur (now possessing his granddaughters body) is now looking for the City of Dreams where a dragon goddess is put into an enchanted sleep by her rebellious son Gavriel and his witch companion Cathrynne and sealed in the City needing seven (7) keys (artifacts) to release her. Each of his confederates searches for different reasons, and this may ultimately pit them against each other at the end; until then, they are united enough to thwart our heroes at nearly every turn. Slowly all parties eventually converge for a surprising showdown and a very satisfactory ending. I almost didn’t want it all to end, so the follow up chapters validating my shipping fantasies was a nice touch.
I was given this free advance reader copy (ARC) ebook at my request and have voluntarily left this review.
Of course, Balaur (now possessing his granddaughters body) is now looking for the City of Dreams where a dragon goddess is put into an enchanted sleep by her rebellious son Gavriel and his witch companion Cathrynne and sealed in the City needing seven (7) keys (artifacts) to release her. Each of his confederates searches for different reasons, and this may ultimately pit them against each other at the end; until then, they are united enough to thwart our heroes at nearly every turn. Slowly all parties eventually converge for a surprising showdown and a very satisfactory ending. I almost didn’t want it all to end, so the follow up chapters validating my shipping fantasies was a nice touch.
I was given this free advance reader copy (ARC) ebook at my request and have voluntarily left this review.
No comments:
Post a Comment